Other resources regular goods, sentient goods, seeds, orcs shouldnt be a constraint over those timeframes. In C17, space for reseach good production is the limiting factor. You will also need a good chunk of sentient goods for construction and upgrades, but none of that should be a significant problem for Chapter 18 players. To unlock research in the Woodelves Chapter, or to upgrade your Forest Gladeyou'll need: To build the grafting sites, you'll need: To produce research goods or to upgrade your Forest Fabrications, you'll need: Refined Marble from Marble Grafting Site for Wood Ghosts, Refined Steel from Steel Grafting Site for Wind Chimes, Refined Planks from Planks Grafting Site for Treant Sprouts. The least dramatic of upgrades for this chapter is the steel upgrade, which is the same for both elves and humans. The forest glade is the Woodelves chapter equivalent to the other guest races portals. had to be directly touching. Then you can begin a few of those upgrades to get the rest of the population youll need to finish up your workshops. Questions? InnoGames new iOS and Android game Elvenar is here, and as you may probably have guessed by now, this game takes place in a fantasy setting, specifically in the titular, long-forgotten world of Elvenar. In the early goings, you might not have an easy time at things, as you wont have too many troops on your side, or too many sides to launch your attack. Four or five is a good start, but dont stop there. Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. Apply the power of provision spell to each of your workshops right before you collect the long production. Supplies Possible solutions: Stop constructing new buildings, stop army production, either stop good production or do longer build times of 1-2 days so goods keep producing but at a slower rate than supplies. Youll need some non-trivial amounts starting from L2, so depending on how easy/difficult it is to get it, this might be a problem. Once you have enough orcs for all your workshop upgrades (4600 total for each workshop to go up 2 levels) and a few more for training orc warriors and negotiating, slow down orc production. Once youve built the grafting sites, youll only need mana tears to upgrade the forest glade. #18. Elvenaris a trademark of InnoGames GmbH. You must log in or register to reply here. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. Keep your magic factory producing power of provision and culture spells. Recommended research path for the first half of the chapter: The order in which you complete 5-8 is irrelevant; go for whichever you prefer, likely prioritizing your boosted tier 1 upgrade. Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. Youll need mana tears to build the grafting sites. Its going to cost you a lot to upgrade, and this process may take up a lot of in-game time, but its going to be worth it in the end, as upgraded buildings produce stuff or train troops faster. Will probably keep it and level it now for Ch18. Mar 22, 2021 #1 is there a guest race guide for the last chapter anywhere? Join the Facebook group for Elvenar players! Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. Next, start and complete the research for the marble grafting site. OK, so far we dont know the names of production buildings, so well be using the code names for now. You could say that you cant say city builder or base management without social. Elvenar has its own share of social features, and these include joining a fellowship, which is the games equivalent of guilds or alliances. In order to research, youll need research points, and thats going to require a good amount of waiting. Elvenar allows you to represent the humans or the elves, and if you know your RPGs, youre probably used to the complexity of each race having their own strengths and weaknesses, their own special units, and the like. Both elven and human planks producers will have a reasonably difficult challenge with planks upgrades. If you are one who likes to carry a lower number of workshops, you might even consider adding 2 or even 4 additional level 1 workshops just to have more chances to collect the 2x advanced tools quest if thats something you have the time to take advantage of. However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. The planks grafting site is 3x3. playing Elvenar! But here is quick and dirty estimate so that you can verify it yourself. In other words, attacking multiple times to weaken another provinces army so you can easily destroy them just wont cut it. If that sounds like you, then we recommend that you keep on with what youre doing, and not mind the questing aspect that much. We can ignore Elvenar/Humans/Elves requirements as these would be simple PP drops. You can also check up the post about upgrades that are coming up. It is used to produce refined marble from marble, which, you will use in the forest fabrication to produce. It is a growing document - please feel free to send me suggestions and corrections!! Avoid collecting mana until after the decay time if you can help it for maximum benefit. It will store the special goods you produce, and upgrading it will boost the production of guest race buildings. Check out the newest episode for interesting information! Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. Every fact about every item in All the way down to 24min at L4. Example: https://us4.elvenar.com/game In Elvenar you can upgrade almost every building, improving the production and the look of your city. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. So the whole setup is very similar to how Advanced Trader produces seeds and unurium. Keep it in production and collect as often as you can. As the newly revived race is weak at first, it will need your help bringing its culture back to its former glory. Return to Homepage | Join Us on Facebook. M = Main Hall, sometimes this is abbreviated to MH or $. After the weeping willows, youll need to unlock Greetings, Housing, and a Well in order to open up access to the workshops and residence upgrades. It is possible that requirements are going to change, or that I have made a mistake. The information on this site is intended to help and encourage Elvenar players. It is used to educate and share information, to improve the player's game and have more fun! You may even need to sell off some of your older culture to make room, and because you can afford to. Use spells on workshops and visit people who have visited you. Use spells to increase culture, request people to boost main hall. The higher Mana balances you need to hold, the higher you need your Mana production to be. As you can see, we will only need mana and ascended T7/A1 goods for that. Thats when you can choose to fight, because negotiating will only leave you worse for the deal. Herodite Senior Forum Moderator Elvenar Team Mar 22, 2021 #2 Greetings @EnchantedGilda! document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Check your inbox to confirm your subscription. The workshops are expensive! Each residence upgrade requires more than 30k. An ambitious level 30 BTG would boost by 40% for a combined Mana-to-Badge increase to (140/100)*(200/160)^2 = 219% or a mana-need reduction to 46%. For game basics with a bit more explanation and some strategy advice thrown in, be sure This amount is shown for each building when you. Apart from the size, costs are fairly manageable. We also strongly suggest that you visit the forum as it is a great source for information, suggestions and in-game experience. Keep running 3 hr productions, even in the overnight. And by base we mean mana and ascended goods (T7/A1). Even if you carry a high number of workshops, you are likely to find yourself crunched at several stages througout this chapter. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. This will get increasingly difficult throughout the Woodelves chapter as the required amounts get higher and higher. Visit the Elvenar Facebook Group . So lets take a look at what is speculated so far of course, anything you find here is subject to change. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. Once youve produced enough to do this - 11,880 - you dont need to produce any more. Upgrading residences is much easier in the Woodelves compared to the orcs! Finally, you will need to connect their gateway to their own specific buildings using a special road. The forest glade starts out as size 4x2 and grows to 5x4. Dont launch all-out attacks, especially in the early stages of the game, or you might end up staying away from battle for longer than you want, all in order to rebuild and regroup. hard to deal with. When you need a balance that is greater than 100k, and you are losing 10k a day. To reach the goal, you'll want to increase Mana production if you aren't producing at least double of the decay amount. Click here to register for a forum account! (Or just visit our home page!). I agree with you, Elvenar is not a bad game, but for me it gets repetitive and boring. The information on this site is intended to help and encourage Elvenar players. They are really complete and will serve you as an anchor to learn the basics about the game. It cannot be upgraded. Click help to see Mana info in-game anytime. Upgrading the forest glade will give your fabrications and grafting sites a much needed boost! However, for reasons yet shrouded in mysteries and secrecy, all races but Elves and Humans disappeared. So with each attack you launch, youll be weaker and weaker, requiring you to train even harder. accrue until it hits a maximum amount, at which. Now, if the intro above didnt get the message across The following post is potentially a one giant spoiler for the upcoming chapter. This is annoying, but given that we have settlement streets to connect its not that bad. PPs are not going to help with that. Get familiar with it early to set yourself up for success This guide will provide a quick review of some Woodelves basics as well as some general strategic recommendations based on what weve learned about Woodelves in the wiki, crunching some numbers, and playing through the chapter. Luckily, they are unlocked early in the chapter while there is still plenty of room to re-arrange things to find a space for their new shape. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Chapter 18 whaaat, again?! Now, we will need ascended goods ascended planks to be exact for both construction and all the upgrades. But there are no bonuses, buffs, strong or weak stats, or special items or units that set humans apart from elves, or vice versa. Of course, you shouldnt ignore the upgrade process, because what good are your buildings if you cant even upgrade them and make them more productive? Elvenaris a trademark of InnoGames GmbH. With your efforts, research for new technologies, and magic discoveries, your city has evolved and prospered and your citizens have become brilliant, wise and a bit magical too. that must accrue before early collect is possible.
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